Arrange events from earliest (top) to latest (bottom)
Two ways to play. In Time, order events from earliest to latest. In Rankings, order items by a measurable attribute (population, height, points…) — one puzzle from each category every day. Rankings has no hints.
Goal: Arrange the events in chronological order, earliest at the top.
Drag events to reorder them. On mobile, tap and hold to drag.
Draw more events for a higher max score, but they're harder to place. Once you draw an event, you're stuck with it — choose wisely!
Scoring: Getting an event in the exact right position earns big points. Being close earns less. Being far off actively costs you — and the more events you've drawn, the steeper the cost.
| 🟩 Correct position | N points (N = events attempted) |
| 🟨 Off by 1 | N − 2 points |
| 🟧 Off by 2 | N − 4 points |
| 🟥 Off by 3+ | steep penalty (see below) |
The off-by-3+ penalty grows with both how far off you are and how many events you've drawn:
| Off by 3 | Off by 4 | Off by 5 | |
| 5 events | −2 | −4 | −6 |
| 10 events | −4 | −8 | −12 |
Example — is drawing a 6th event worth it?
Say you have 5 events all correct = 25 pts (5×5). You draw a 6th. Now each correct event is worth 6 instead of 5, and max jumps to 36.
| Result | Score | |
| 😎 | Nail it — all 6 correct | 36 (+11) |
| 🙂 | New event off by 1, bumps 1 other | 32 (+7) |
| 😐 | New event off by 1, bumps 2 others | 30 (+5) |
| 💀 | New event off by 3, bumps 3 others | 22 (−3) |
The reward is huge if you're confident, but one bad placement can cascade and cost you. Choose wisely!
Hints:
A new puzzle appears every day. Good luck!